How to Convert CS2 / CS:GO Sensitivity to Overwatch 2
High-precision 1:1 physical distance (CM/360°) alignment tool. Keep your muscle memory identical between CS2 / CS:GO and Overwatch 2.
Source Game Setting
Target Game Setting
Mathematical Formula (Transparency)
Overwatch 2 = Counter-Strike 2 * (3.33333333 / 1)
Config File Download & Import Guide:
- Click the "Download" button on the right of the saved profile to get the config file (e.g.,
.cfg/.ini/.xml). - Refer to the "Config Pathfinder" in the calculator above to check the exact file path of the game config.
- Press shortcut Win + R to open Run, copy & paste the path to open the folder.
- Drag & replace (overwrite) the old file with the downloaded config to complete sensitivity synchronization!
Cloud ConfigurationsBeta
Log in or register to enable cloud profile sync, saving your DPI and sensitivities.
Physical Hand-feel Metrics & Analysis
Pro Tips & Diagnostics
Physical Scaling & Engine Yaw Constants
The fundamental connection between the two games' aiming physics lies in their engine-level Yaw Constants.
- CS2 / CS:GO: Source Engine (Yaw = 0.022)
- Overwatch 2: IW Engine (Yaw = 0.0066)
- Conversion Multiplier: 1 : 3.333333
The mathematical formula is: In-Game Sens B = In-Game Sens A * (Yaw A / Yaw B). Through this constant alignment, we ensure that your exact mouse pad displacement translates to the same 360-degree rotation.
Local Configuration File Pathfinders
Most in-game settings menus truncate float values to 2 or 3 decimals, causing rounding errors. To ensure perfect aim synchronization, we strongly recommend writing high-precision float values directly to local configuration files.
Steam\userdata\<SteamID>\730\local\cfg\cs2_user_keys.vcfg (Modify the "sensitivity" key)Overwatch 2 stores configuration settings in the cloud. Set it via in-game Controls options.1. Ensure your game client is closed before modifying config files. Set files to "Read-only" if the game resets them on launch.
2. For ADS or scoped sensitivity matching, we recommend utilizing the 0% Monitor Distance matching algorithm.